local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133004126
L1_1 = {}
L2_1 = {}
L2_1.config_id = 353
L2_1.monster_id = 21010501
L3_1 = {}
L3_1.x = 2350.709
L3_1.y = 285.261
L3_1.z = -278.25
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 243.177
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 354
L3_1.monster_id = 21010101
L4_1 = {}
L4_1.x = 2346.366
L4_1.y = 282.209
L4_1.z = -275.97
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 143.658
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 18
L3_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 575
L4_1.monster_id = 21010101
L5_1 = {}
L5_1.x = 2346.17
L5_1.y = 281.169
L5_1.z = -280.433
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 41.345
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L4_1.drop_tag = "\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 591
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 2353.065
L3_1.y = 284.74
L3_1.z = -276.595
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.971
L3_1.y = 339.585
L3_1.z = 353.657
L2_1.rot = L3_1
L2_1.level = 15
L2_1.area_id = 3
L3_1 = {}
L3_1.config_id = 592
L3_1.gadget_id = 70220013
L4_1 = {}
L4_1.x = 2353.841
L4_1.y = 284.575
L4_1.z = -280.724
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 350.106
L4_1.y = 312.443
L4_1.z = 355.562
L3_1.rot = L4_1
L3_1.level = 15
L3_1.area_id = 3
L4_1 = {}
L4_1.config_id = 593
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 2351.55
L5_1.y = 284.845
L5_1.z = -281.395
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 321.255
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 15
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 3
L5_1 = {}
L5_1.config_id = 594
L5_1.gadget_id = 70211012
L6_1 = {}
L6_1.x = 2353.785
L6_1.y = 284.734
L6_1.z = -278.397
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = -0.002
L6_1.y = 159.863
L6_1.z = 6.343
L5_1.rot = L6_1
L5_1.level = 11
L5_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L6_1 = GadgetState
L6_1 = L6_1.ChestLocked
L5_1.state = L6_1
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 3
L6_1 = {}
L6_1.config_id = 595
L6_1.gadget_id = 70220005
L7_1 = {}
L7_1.x = 2350.921
L7_1.y = 285.06
L7_1.z = -279.851
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 330.521
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 15
L6_1.area_id = 3
L7_1 = {}
L7_1.config_id = 1271
L7_1.gadget_id = 70310004
L8_1 = {}
L8_1.x = 2347.199
L8_1.y = 281.635
L8_1.z = -278.231
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 263.392
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 15
L8_1 = GadgetState
L8_1 = L8_1.GearStart
L7_1.state = L8_1
L7_1.area_id = 3
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1126001
L2_1.name = "ANY_MONSTER_DIE_126001"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_126001"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_126001"
L2_1.tlog_tag = "\229\165\148\231\139\188\229\178\173_120_\230\128\170\231\137\169\232\144\165\229\156\176_\231\187\147\231\174\151"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = true
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 353
L5_1 = 354
L6_1 = 575
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 591
L5_1 = 592
L6_1 = 593
L7_1 = 594
L8_1 = 595
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_126001"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_126001 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 594
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_126001 = L1_1
